Build 2D games together — no coding required. Place pixel art on a canvas, describe behaviors to an AI, and watch your game come alive.
No tutorials needed. No compile step. No waiting.
Platformer, top-down adventure, or space shooter. AI scaffolds a starting world with placeholder characters.
Drag pixel art from a library of 140+ sprites. Place enemies, items, structures. Each player has their own toolbox.
Describe what you want in the AI chat. "Make the coin spin when the hero touches it." Approve the rule, it's live.
The canvas is always running. Test as you build, laugh at what breaks, tweak, repeat.
Describe what you want in plain English. The AI builds behaviors, explains them as rule cards, and makes them live instantly.
Characters, enemies, items, structures, doors, effects — a full fantasy pack built in. Enough to build a complete game without drawing.
Two players build and play on the same screen. Each gets their own cursor, toolbox, and AI chat. Or play online via WebSocket relay.
Platformer with gravity and jumping. Top-down adventure with free movement. Space shooter with projectiles. AI scaffolds each one.
A real game engine under the hood. Physics, collisions, health, combat, layers, door portals — not a toy.
Guided task prompts split the work. One player designs the hero while the other builds the world. Prevents the blank-page problem.
Auto-save locally. Share via short codes or export as files. Anyone with the link can play your creation.
Describe a character, get pixel art that matches the built-in style. Regenerate or refine with follow-ups.
Pick up a controller and play-test. Full gamepad API support mapped to the same input actions as keyboard.
Grab a kid, a friend, or just your imagination.